#include "lmisc.hxx"
template<class T> inline void LSwap(T& a, T& b);
Swaps a
and b
so that, after the function
is called, a
is equal to the value of b
before the function was called, and b
is equal to the
value of a
before the function was called. Class
T
needs to have an operator for the assignment
from instances of T
overloaded.